It's been just over three months since Nintendo unleashed Super Smash Bros. Ultimate, the fastest-selling Nintendo Switch game yet.For the uninitiated, Smash Bros. pits Nintendo icons -- Mario, Link, Kirby -- against an all-star cast of video game characters in explosive free-for-all battles. It's something of a revelation in Nintendo's typically kid-friendly lineup of games, where instead of seeing characters politely race each other, or compete in friendly games of tennis, they punch each other in the face. A lot.Smash Bros. is a game built for short bursts. It's a chaotic storm of quick-fire reactions and on-the-fly adjustments. Matches are often so short you can sneak one in the time it takes to make a coffee.And Ultimate is the quintessential version of Smash, cramming almost everything from the franchise's 20-year history into one tidy package.That makes it perfect for the Nintendo Switch, right? It should be -- but it isn't. It can't be. Because Smash Bros. is an anachronism so … [Read more...] about Super Smash Bros. Ultimate is not perfect for the Nintendo Switch
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Now playing: Watch this: Legend of Zelda: Breath of the Wild goes epic on Nintendo... 2:14 I've played Zelda games on the Nintendo 3DS, and DS and Game Boy Advance. I've played Zelda games on the GameCube, Wii and Wii U. The Legend of Zelda: Breath of the Wild arrives as an unusual launch game for the Nintendo Switch, because the Switch isn't exactly a pure handheld or TV console. It's a tweener. As I played Breath of the Wild, I realized that changed the way I approach the game, too. I've only played about 5 hours so far (which is all I'm allowed to talk about, anyway), but it's already gotten better at every step. Breath of the Wild is a huge game, an open-world game. It feels oddly wide open compared with other Zelda experiences. I wake up, I wander around... and where do I go next? The landscape feels imposing, and I realize quickly I can go almost anywhere in it. Link can climb huge cliffs. Stamina becomes the major factor in how high you can climb, or how far you … [Read more...] about Playing Zelda on Nintendo Switch: Big world, small screen
When the Nintendo Switch launched with The Legend of Zelda: Breath of the Wild, it showed us what a vastly open-world, free exploration Zelda game could be like -- but sometimes, it's good to go back to basics. If you've been craving a traditional, top-down Zelda experience that harkens back to the series origins, you're about to get it: Nintendo just announced that it's remaking The Legend of Zelda: Link's Awakening for Nintendo Switch. Link's Awakening was the first Zelda game to make its way to the Nintendo Game Boy, the company's first portable game console -- one that stranded the game's titular hero on a mysterious island. This quirky adventure filled with fun characters and goofy humor. It was also the first Zelda game that allowed link to jump. Link's Awakening eventually received a colorized re-release on the Game Boy Color, but the incoming Switch remake takes things to the next level. At a glance, Link's Awakening for Nintendo Switch looks almost like a stop-motion film shot … [Read more...] about Legend of Zelda: Link’s Awakening remake announced for Nintendo Switch
I've seen VR, AR, iPhones, smartwatches, laptops and robots. But the gadget that impressed me the most, by a longshot, was the Nintendo Switch. It was a familiar story. Nintendo has a weird, wild idea. Detachable controls on a tablet. A dock that turns a handheld into a console. Even the name of the little wireless, button-studded mini-remotes was weird: Joy-Cons. Nintendo's done this before. The minimalist, motion-control-driven Nintendo Wii and its deconstructed remote control. The bizarre two-screened, stylus-laden Nintendo DS. I had some preparation this time, however. In fact, Razer had an idea that was incredibly similar for Windows PCs just a few years before, called the Razer Edge. When I reviewed it, I thought it was a sign of the future: it could transform from handheld to console, changing its form. Then there was the Nvidia Shield, the true predecessor of the Switch, which started as a funky Android game handheld with a flip-up screen and became a dockable, switchable … [Read more...] about Nintendo Switch was 2017’s best gadget. What does it mean for 2018?
Year In Review We look back at the highs, lows, surprises, and standouts in and around video games this year. As sophomore slumps go, the Nintendo Switch’s wasn’t so bad. When the Switch burst onto the scene in 2017, it could seemingly do no wrong. It was the new kid on the block: young and cool, with an air of mystery and excitement. So it goes with most new game consoles. In 2018, Switch hit the ol’ sophomore slump, with lesser games and ports filling its lineup as we continue to wait for the next batch of all-new megahits. This, too, is typical of consoles. While the Switch didn’t have many home runs in 2018, it did have some doubles and triples. How do you follow up a year in which new Zelda and Mario games were not only met with critical acclaim, but were widely considered to have radically reinvented their series for the better? If you’re Nintendo, you follow it up with, well, a lot of Wii U ports and less-ambitious sequels. Until the one-two … [Read more...] about The State Of The Nintendo Switch In 2018